Jamn

Jamn is an all-in-one music collaboration app designed for remote artists and producers. It allows users to record, mix, and collaborate on music projects seamlessly.
Project Type
Group (4 Designers 3 Developers)
Timeline
12 Weeks
Project type
Website
Constraint
Tools

PROJECT OVERVIEW

Opportunity

We identified an opportunity to connect music lovers who aspire to be discovered and seek opportunities to jam and collaborate. Over 13 weeks, I led the design team to build a full-stack, web-based platform that allows musicians to find jam partners and share their creative works. JAMN is a niche social platform designed to foster authentic musical connections.

Problem
  • Surface-Level Connections: Existing platforms resemble dating apps, connecting users through photos and bios rather than musical talent.
  • Lack of Music-Centric Platforms: Users struggle to find purely music-based networking spaces.
  • Need for a Talent Showcase: Musicians want a platform to display their work and build a portfolio similar to Behance for designers.

Userflow

Competitor Analysis

Personas

With these user personas, we were able to start to ideate and proceed with our userflow.

Wireframes & Iterations

During the design process for PlanT, we conducted user testing with both stakeholders and potential users to gather feedback on the wireframes and prototypes. This helped identify pain points in the user flow and areas where the platform could be more intuitive. Based on the feedback, we refined the wireframes, adjusting layouts, simplifying navigation, and improving key interactions to enhance usability. The testing allowed us to validate the design decisions and ensure that the final product would meet user needs effectively, resulting in a smoother and more efficient user experience.

Components & branding

Bugbash and issue tracking

Alpha and Beta Testing

As we moved into the alpha and beta phases, the design team conducted rigorous quality assurance tests, identifying bugs and errors. We used Jira to track progress and collaborate effectively with the developers. By the time we reached the final presentation, all major issues had been addressed, and the platform was ready for launch.

Final Wireframes

Post-Mortem: Key Lessons Learned

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Khadijah Suleiman 2024